Colorful Heck
The game may not be 100% stable, and the HTML build has an issue with the audio when first loading, the audio loads after you hit Play.
Colorful Heck is a bullet hell game in which you can dodge bullets that are the same color as you. The game was made in 5 days for the Interstellar Game Jam 4 which had the theme of Another Dimension.
You change dimensions by destroying crystals that spawn in certain waves, when destroyed, you change to that dimension which changes your color. Bullets that are the same color as you get destroyed on contact and you take no damage.
Controls are WASD to move and Space to shoot.
After the voting period I will add a scoring system, fix the balancing, update the color mechanic, add a "parry" sound, and try to implement the theme more clearly.
Stuff Used and Licenses
The Godot license can be found here
The font I have been using is monogram by datagoblin and can be found here
I used Chiptone for the sound effects which can be found here
Status | Released |
Platforms | HTML5, Windows, macOS |
Author | SlushyManateeGames |
Genre | Shooter |
Tags | Bullet Hell, Colorful, Godot, Pixel Art, Retro, Space, Top down shooter |
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